VSFACEHIGHLIGHT
 
 
 
Quick Reference
Type: Integer
Saved in: Drawing
Initial value: -30

Controls the level of transparency for 3D objects.

The range is -100 to 100. The higher the number, the larger the highlight. Objects with materials attached ignore the setting of VSFACEHIGHLIGHT when VSMATERIALMODE is on.

NoteExisting visual styles are not changed when you enter a new value for this system variable. Any new value entered for this system variable temporarily creates an unsaved new visual style.